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Altruist

Staff Product Designer

1d

Altruist

San Francisco, US · Full-time · $225,000 – $275,000

About this role

Altruist transforms the multi-trillion dollar wealth management industry by building an AI platform for financial advisors. The company partners with professionals nationwide to optimize time and deliver superior client outcomes. We are hiring a Staff Product Designer to own Hazel’s Admin AI experience.

This individual-contributor role reports to the AI Product Design Manager and partners with Product, Engineering, and Research teams. You will design agentic workflows across notes, meetings, inbox, and tasks while keeping interactions predictable and trustworthy. The position is hybrid with three in-office days per week in San Francisco.

You will invent new interaction patterns that blend automation, suggestions, and human control. The work includes shaping how the agent signals progress, uncertainty, and handoffs across multi-step workflows. Close collaboration with engineers ensures features ship from concept through launch.

Design, test, and refine experiences in tight feedback loops as model capabilities expand. When UI or UX issues appear, you have autonomy to fix them directly in code and ship updates. This role offers the chance to define how AI agents collaborate with advisors at scale.

Requirements

  • Experience designing agentic AI workflows and multi-step asynchronous interactions.
  • Ability to prototype and ship production features using front-end code.
  • Strong track record owning end-to-end product experiences from concept through launch.
  • Skill inventing new UI patterns where traditional interfaces do not fit.
  • Experience designing for transparency, predictability, and user trust in AI systems.

Responsibilities

  • Own the Admin AI experience across note-taking, meetings, inbox, and tasks.
  • Design how Hazel captures context, summarizes information, follows up, and takes action on a user’s behalf.
  • Invent new interaction patterns for AI-assisted work that blend automation, suggestions, and human control.
  • Design patterns for how Hazel signals progress, uncertainty, permissions, and handoffs across workflows.
  • Shape how Hazel explains what it is doing and what it needs from the user.
  • Build functional prototypes using real front-end code rather than static mockups.
  • Work closely with engineers to refine interaction details and ship features into production.
  • Design, test, and refine experiences in tight feedback loops as Hazel’s capabilities expand.